Know something about game-systems
(detailed information)

Here are some detailed infos about game systems, country-versions and what should come with the board/game...

pcps1.jpg (16245 Byte)

Capcom CPS 1 System (JAMMA):
CPS 1 system comes with a CPS 1 motherboard and on top if it sits the gameboard. Usually (99,9%) both are sold together. Ask the seller to be sure.
Some CPS 1 games (not all) also feature a so called "Suicide Battery" u can see on the picture on the left as a tiny black circle ontop of the 3rd board. This is a nasty thing, as Capcom tried to protect their games with a battery, that is needed to play the game, against emulation/bootleg attempts. Bad side is when the battery is dead the board is also dead. Battery usually lives for about 3-5 years. Be sure to have it renewed/changed in time. I cant do it...

pcps15.jpg (28097 Byte)

Capcom CPS 1.5 System (JAMMA):
Its basically CPS 1 hardware with the difference that it features a plastique housing and 2 batteries :( One battery can be eliminated if u know how (I dont...dont ask). Second battery needs to be changed like CPS 2. Rumors has it 2nd battery can be kicked with some adjustments also.
Housing features 3rd and 4th player pinouts. Q-Sound is featured 1st time, and can be switched to Mono Sound in Config Menu.

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Capcom CPS 2 System (JAMMA):
This system features a Motherboard (aka "A-Board") and a Gameboard (aka "B-Board"), both pcbs covered in solid plastique housings. A-Board features an airventilation system to prevent the game from overheating, as well as connectors for 4-6th button (Street Fighter) and/or 3rd and 4th player (Dungeons & Dragons).
Suicide Battery (Lithium) is located on the B-Board, but this time its easier to keep it alive. See TechFAQs.
IMPORTANT: A- and B-Boards come in many different country-versions: Asia (grey), Europe/USA (blue), Japan (green), Spanish (orange) and Japanese rental (yellow). Rumour has it there are even pink CPS 2 B-Boards for Signapore and New Zealand...never seen one. Not all A-Boards are compatible with all B-Boards as shown below.īBe sure to check the country versions before buying. Also ask the seller if the price is for the complete system (A+B-Board) or the B-Board only!!!
All CPS 2 games feature Q-Sound, a special sound hardware developed by Capcom. All games may be switched to Mono sound in Config menu. Good chances of getting a B-Board alone. Same good chances to get a whole system. Boards should come with the Capcom connector for 4-6th button/3rd and 4th player.

A-Board Color/Country B-Board Color/Country Compatible
Blue, Green Blue Yes
Blue, Green Green Yes
Yellow Blue, Green Yes
Blue, Green, Yellow Grey No
Grey, Orange Grey Yes
Grey, Orange Blue, Green No
Pink ? ? ?

pcps3.jpg (29183 Byte)

Capcom CPS 3 System (JAMMA):
Comes with many features (printed in light blue). 1st there is the game cartridge. A small cart sitting ontop of the motherboard. Then there are special mask-roms. Nearly every CPS 3 game uses a different composition of mask-roms  (SIM, SND, CHR). So its wise to always buy a complete system or ask the seller first. Fourth there is the CD-Drive and the CD which house all the relevant game data like music, sounds and so on. Any date will be uploaded to the mask-roms at first start, still u need to always connect the CD-drive to be able to play. And last there is the datatransmission- and powersupply-cable that connects the CD-Drive with the mainboard. Also the connector cable typical  for CPS 2 and CPS 3 should be provided (used for 4-6th button...see CPS 2). Carts come in different country versions.
Not all CPS 3 games come with CD-Drive, CD and cables mentioned above. So called "
No CD" versions.
No difference, just misses the CD-drive/CD. So if u want p&p to be cheaper ask the seller... (for a pic go
here).
Again CPS 3 system features a "Suicide Battery"...its located in the game cartridge and its not easy to be renewed. Be sure u find someone that can do it! And again CPS 3 features Q-Sound...
Should 2 games use the same composition of mask-roms and u change the cart/cd, CPS 3 system reads relevant data form disc into the mask-roms when u first switch on the game. Lasts about 20+ minutes (zzzzz). 
Mostly a seller will give u a whole system.

ppgm2.jpg (17936 Byte)

IGS PolyGameMaster (PGM) System (JAMMA):
Chinese game system, featuring a mainboard and a cartridge and looks very much like the Neo Geo MVS System. As no other country versions exist there are no compatibility problems. Mainboard houses a battery for Highscores.
System should come with a connector cable (and Cable-End to Jamma adapter) for 2nd cabinet. This way u can play with 4 players on 2 machines using only one PGM System and only one cart. Without it only 2 player play is possible on one machine.
Some known games: Knights of Valour, Knights of Valour Super Heroes, Knights of Valour 2, Y2K, Oriental Legends, Martial Artist, Dragon World 2+3, Dodonpachi 2. Expensive!

pcbgameparad.jpg (44013 Byte)

Jaleco Mega System 32 (JAMMA):
System features mainboard and a giant cartridge that sits ontop of it. As there are only asian mainboards/carts there are no country-version problems.
Battery is for highscores.

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Kaneko Super Nova System (JAMMA):
Not much to say except system features a motherboard and a game cartridge. Good chances of getting a cart alone without motherboard...
There are Japan and Euro motherboards/carts. Seems the motherboard checks the cart-version. So ull probably "just" need the right ROM (like Segaīs STV). Physically the carts smoothly connect to each board.
Battery is for highscores.
Some games on this board are: Cyvern, Sengeki Striker, Puzz Loop, Gals Panic S, Gals Panic S2, Gals Panic 4, Panic Street, Sen-Know...

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Konami Baby Phoenix-System (JAMMA):
As far as I know only few games were produced with this CD-drive hardware: Hyperathlete (aka on PSX as International Track&Field), Simpsons Bowling and Dead Eye for example.
It features a solid metal housing with a CD-drive enclosed. Very resistant!
Also features connectors for 3rd and 4th player.

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Konami GX-System (JAMMA):
As far as I know there are at least 2 different GX-boards out there (eg Fantastic Journey features a different looking GX mainboard as Salamander 2).
I would advise u to buy the complete set. It shouldnt be a problem, or ask the seller. 99,99% are sold as complete set.

Konami Hornet System (JAMMA):
OH YEAH BABY!!!! Features Normal and Medium Resolition, Stereo Sound, a LED display for error messages, pinouts for PC-readouts and should come with an original JAMMA-connector (when u buy the game w/ casing).
Silent Scope needs a second (Normal Res) board for gunsight-screen. GREAT system, but sadly not much support from Konami...

Konami 573 System (JAMMA):
Hohoho...now THATS what i call a designer-casing. Features a CD-drive. Linkable to up to 9 units. No real software hitters though :( 
Mostly fishing games and typical japanese fun-games.

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Midway/Williams (JAMMA):
Comes with main (big) and soundboard (small). Also a volume adjuster connected to the sound board should be provided. Bards are not interchangable, as the main and soundboard each houses game-specific roms.
Games: Mortal Kombat 1+2, Strikeforce, Smash TV, Total Carnage,...
Battery is for highscores.

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Namco System 11 and 12 (JAMMA):
Mainboard and Gameboard. Always sold together. Dont try to change the boards, as contacts are quite weak and its a lot of work with all the distance holders to remove and insert.
System 12 (upper left) is the newer version, featuring games like Ehrgeiz, Tekken 3, or Soulcaliber. 11 (lower left) features games like Souledge, Xevious 3D/G or Tekken 1 and 2.
On both boards feature a 24 pin connector beneath the jamma connector for 3rd and 4th button and additional sound options. U wont need the sound option as u can switch the board to mono sound, but u will eventually want to kick ur enemy from time to time so make sure the plug connector is delivered with the board. If not simply solder some wires from the 24 pin connector to the 3rd and 4th button pin on jamma connector. Manual provides all pinout settings.

   

Hyper Neo Geo 64 (JAMMA):
Cartridge based system. Mostly weak games. As far as i know only asian versions around. Exclusive lookin System after all.
Battery is for Highscores.

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Neo Geo MVS System (Old Version/JAMMA):
Slightly bigger than New Version (see below), but by featuring stereo sound, additional joyboard connectors and headphones volume setting this one wins my heart technically.
All country-versions are compatible. No special chip or reconstructions needed :)
If u start collecting the carts should come with flyers and manual as well as a original brown cartboard-box which houses the game cart in a plastic-sleeve.

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Neo Geo MVS System (New Version/JAMMA)):
Smaller than Old Version and less features (which are not needed anyway). Rest is the same.
Neo Geo MVS systems come in single or multislot versions (housing 1-6 carts). Be sure u have a 300W power supply for multi slot systems (eg. 4-slot see above).

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Saibu Kaihatsu SPI System (JAMMA):
Motherboard and Cartridge. Motherboard comes in Version 2.0 or 2.1 and in different country versions, which are not compatible. Versions of motherboards are. Battery is for highscores.
Known games are: BattleBalls/SenkYu, Raiden Fighters, Raiden Fighters 2, Raiden Fighters Jet, Viper Phase 1 (Old Version), Viper Phase 1 (New Version).

Sammy Atomiswave Sytem (JAMMA):
This is a joint venture between SAMMY and Sega to produce their own hardware, it is basically a dreamcast on a Jamma PCB.
It is possible to connect the systems on the network using both 56K modem or broadband connection, the software can be exchanged easily by swapping the ROMs, and it supports various types of input such as joystick, light gun, and track ball via a common interface (from segamuseum page).
Very bright screen settings, so u have to adjust ur monitor.

   

Sega Megatech Sytem (non JAMMA):
This system uses Genesis/Master Sytem Carts with special BIOS that makes it impossible using original Genesis/Master System Carts. Thus Mega Tech carts wont work with the Genesis/Master System Console either.
U need a special monitor to be able to play it, so if u want to play Genesis/MS games on ur JAMMA arcade machine buy a Mega Play system!
Insert a credit and u will buy play-time. Your game will be over if the gamecounter reaches zero. 
A small screen above the actual gamescreen informs u what carts are plugged into the system board (up to eight) and how much time u have left.
Grafically the games are identical to their Gen/MS counterparts.
Games avaliable (not complete): Afterburner, Aleste, Alien Syndrome, Altered Beast, California Games, Crackdown (with the important feature that NO datasette is needed, like the original pcb!!!), Fantasy Zone 1+2, Ghouls n Ghosts, Golden Axe, Outrun, Shinobi 1+2, Space Harrier 2, Sonic, Thunderforce 2, Wrestel War and others.

Sega Mega Play System (JAMMA):
Fully JAMMA compatible this time, the system again provides Genesis/Master System carts with a special BIOS that prohibits Genesis/MS original carts to be played on the system. Also the MP carts wont work on Gen/MS console.
With ur credit u now buy...erm...credits/continues, like on any other game.
No special monitor is needed. Up to 4 carts may be plugged into the system.
Grafically the games equal the Gen/MS games again.
Games avaliable (not complete) are goodies like: Gunstar Heroes, Shinobi 3, Mazin Wars, Streets of Rage, Golden Axe 2, Sonic, Sonic 2, Bio Hazard Battle,...in short...some of the best games on Genesis.

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Sega Model 2 (non JAMMA):
Model 2 features 5 different "parts" (printed in light blue):
Model 2
mainboard/housing comes in 3 different versions: A-CRX, B-CRX and...guess...C-CRX yes. B-CRX and C-CRX are basically the same, differing only in chips used. A-CRX not only features the oldest hardware of the threee but also has a slightly different pinout setting.
ITS NOT A JAMMA PINOUT SYSTEM, but if u know the pinout settings u easily can build urself an adapter (see 
TechFAQs section).
Ontop of the CRX mainboard sits the actual
gameboard with all the mask roms. Gameboards are always the same. In fact u would only need to buy the new mask roms and chip settings for a game if u have one gameboard at home. If thats the easiest way is questionable, but its a bit cheaper.
Some games (not all) like Zero Gunner or Last Bronx need a special "
Security PCB", a small pcb sitting ontop of the mainboard. Sellers often forget this IMPORTANT little thing. Without it game wont show u more than the intro screen.
Main- and Gameboard  is surrounded by a heavy(!!!) gigantic
aluminium housing containing a ventilation system and the actual pinouts. If u have one u can use it like MVS mainboard for all other CRX boards. Housings for B- and C-CRX mainboards are interchangeable.
Battery is for highscores.

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Sega Model 3 (non JAMMA):
Like Model 2 Model 3 features many versions (Step 1, Step 1.5, Step 2 and Step 2.1). While all provide the same pinouts, hardware was always slightly changed.
Its also NOT A JAMMA SYSTEM. Making an adapter is even harder as Model 3 needs an additional 3,3V power supply. Also it features Medium Resolution - 24KHz 496(H)x384(V) - so its best to get an original cab. Cheapest will be Virtua Fighter 3.
System again features the components I mentioned in "Model 2" (see above), but without the "Security PCB".
U can convert Model 3 to Model 2 easily. It uses nearly(!!!) the same pinouts (see TechFAQs).
Battery is for highscores.

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Sega Naomi System (non JAMMA):
1) Naomi features a base system and cartridge roms (see picture 2).
2) Countryversions exist. Japanes mainsystem wont play US carts. U will need special ICīs to be able to play different countryversion-carts. Cost about 20-25US$.
3) Naomi games can be played on either normal resolution (15kHz) or high resolution (31 khz). Theres no option for medium resolution (25 kHz). Manual says the game-manuals will tell u if a game supports normal res or high res only. So far i have encountered not a single game with only 1 resolution option. All had both.
4) GD-ROM drive: If u plan on buying a GD-Rom drive make sure the IC mounted below the game-rom slot on Naomi itself reads version "E" or "F". A "D" version exists and its NOT compatible with GD-Rom.
Also make sure u get the DIMM-board (pic 3) along with the GD-Rom. The DIMM is placed onto the NAOMI instead of a games cartridge. Pic 3 shows an opened 
DIMM board,
5) Naomi 2 games cannot be played on Naomi 1. Same counts for GD-2 games. On the other hand Naomi 2/GD 2 is downwards compatible, meaning Naomi 1/GD 1 games can be played on Naomi 2/GD 2 machines.
6) If u want to use the Naomi for a normal JAMMA cab be sure u get the original "SEGA Jamma i/o board" along with the Naomi. Simply plug it in and there u go. Make sure the sound board comes along with the JAMMA board if u have a mono-cab.
7) Naomi needs a 3,3V Powersupply, like every normal PC power supply features.
8) Some games like e.g. Outtrigger need special control panels, some can be adjustet to accept digital (normal) 0sticks in game menu like Zombie Revenge (uses analogue or digital sticks).
9) Things that should come with ur Naomi (GD-Rom): Naomi main system, 3,3V supply + wiring (mighty important!!!), JAMMA board (if needed), USB-cable, VGA-connector, GD-ROM drive, DIMM-board, DIMM-board to GD-drive connector calbe, sound-cables, any game-rom-carts/GD-disks, a new battery-pack for the DIMM-board (it is for system-data-save only....dont panic).
10) Things that should come with a GD-game: Package (plastic), GD-disc, Security Chip (every GD-game uses a different security chip!!! so make sure u get it).
If u need additional detailed tech information goto http://www.system16.com

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Sega STV System (JAMMA):
Cartridge and Mainboard. Motherboard and Carts come in Japanese and/or USA versions. Not compatible. U can buy a special chip, which is inserted instead of another (the long one left of the yellow sticker, see pic) to make ur board accept both cart versions.
Battery is for highscores only.
Multicart versions exist. Be sure to have a 300+W power supply for it.

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Sony ZN-1 and ZN-2 Mainboards (JAMMA):
Not really sold seperatly Sony ZN boards feature mostly Taito and Capcom gameboards. Also Tecmo has developed some games for it. ZN-2 is the newer board running games like Tech Romancer or Street Fighter Ex 2 (Plus).
As far as I know from Strider 2, gameboards are not interchangeable.
Capcom games do not house a battery, so no danger of "suicide", weeeeee, and still feature the well known connector for 4-6th button/3rd and 4th player. So be sure its delivered with the board.

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Taito F3 System (JAMMA):
Systems is made of motherboard and cartridge. Motherboards and Carts come in Japanese and/or USA version. U cant play USA carts on Jap motherboards and vice versa, except u do some reconstructions.
Mainboard houses a small ventilation system...
DONT TURN the little switch on the motherboard which looks like a volume adjust! ITS NOT!

Taito G-Net (JAMMA):
System using Game-PCMCIA cards. Those PCM cards are changeable like a cartridge. No country-versions as far as i know. Beware: After u switch games the Flash-ROM is updated (much like the CPS3, but faster). Never turn off power during that process or risk ruining ur flash-ROM.

Thanx John McRae, system16.com and SegaMuseum 4 some infos, pix and general help...